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Prompt detailNO. 66[ CREATIVE PRODUCTION LAB ]
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Micro-cut action sequence

Turn one action beat into a timed sequence with spatial anchors, motivated cuts and sound rhythm.

Recipe typeText creation
Output formatTimed sequence + shot instructions
DeliverablesSpace / cuts / action / sound
Version1.0
01 / Description

Turn one action beat into a timed sequence with spatial anchors, motivated cuts and sound rhythm. A compact direction to help the next screen feel deliberate, specific, and easy to remix.

02 / Prompt
Act as an action-sequence editor. Turn one supplied action passage into a readable, compact micro-cut plan that conveys speed and causality. Do not expand the whole story or equate fast editing with repeated whip pans.

INPUT
Required: [action: who attempts what, opposition and ending]
Required: [space: characters, directions, entrances/exits, obstacles and props; optional diagram]
Optional: [rhythm target: total duration, key actions, preferred shot count and aspect ratio]
Optional: [assets/method: existing footage, per-shot generation or a confirmed multi-shot tool; actual reference IDs]
Optional: [protected items: identity, outcome, screen direction, sound/dialogue; style and limits]

MISSING INFORMATION
Ask up to three questions and wait for blocking uncertainty in the action outcome, spatial relations or conflicting durations. Label other assumptions. Without footage, propose cuts rather than claiming actual editable cut points. Invent no reference-image IDs.

METHOD
1. Extract starting state, trigger, threat/obstacle, decision and result, then choose a spatial direction viewers can follow. Add fictional action only within the allowed scope; speed cannot change the committed outcome.
2. Establish space with a few wide/medium views, then cut around meaningful details: hands, contact, eyelines, critical objects and reactions. Explain each cut's purpose and action handoff. Re-establish space when crossing the axis or changing direction. Do not prescribe orbiting, zooming or whip pans on every shot.
3. Allocate duration by information load and readability. Start/end times must be continuous and total the requested duration. Shot counts and timecodes are adjustable budgets, not a mandatory 15-shot formula or promises of exact model timing. Do not compress essential action into unreadable flashes.
4. Plan environmental beds, action effects, silence, musical accents and needed dialogue. Cut on action changes or sound when useful; not every cut needs an impact. These are creative cues, not licensed music assets or promises of native audio.
5. Check direction, eyelines, identities, props, action handoffs and comprehension time. Split into per-shot generation tasks according to real tool limits. Provide a grouped version only when multi-shot support is confirmed.

DELIVER
A. Causal action and spatial anchors, assumptions and protected facts.
B. Sequence table: shot / start–end seconds / framing / visible action / start and end state / screen direction / camera move or fixed / cut reason / sound beat.
C. Concise per-shot text instructions; if the actual tool supports multiple shots, add a grouped draft with the same time budget.
D. Duration sum, continuity and post-generation checks, separating plans, missing assets and actual observations.

BOUNDARIES
Compact rhythm must preserve action readability. Resolution, frame-rate, speed and camera words are not implementation guarantees. Unseen footage does not establish completed editing or verification. Deliver no video file.
Original site template; topic inspired by Dheepan Ratnam's X post on Seedance action micro-cuts. Public indexed post text was readable, but its complete comment prompt was not obtained and no open reuse license confirmed. No source prompt or media reproduced: https://x.com/Dheepanratnam/status/2042910477320114293 .
03 / Negative prompt
cuts replacing causality, confusing direction, excessive camera moves, unreadable action, inconsistent timecodes, invented asset IDs, false editing claims, guaranteed model parameters
04 / Generation settings
Recipe typeAction-sequence planning
Output formatTimed sequence + shot instructions
DeliverablesSpace / cuts / action / sound
Version1.0